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Experience

(XP and levels)

You earn experience (XP) by defeating Pokémon, and many Tasks give XP as a reward too. Two rules decide how fast you level: the higher your level, the less XP you get from each Pokémon, and from level 50 on, every death costs you XP.

Full XP up to level 99

From level 400: 1% of the XP

No death penalty up to level 49

Bless Plus: −92% loss

How much XP you get at each level

Every Pokémon has a base XP value, and your level decides how much of it you get. At level 150, for example, a Pokémon worth 1,000 base XP gives you 400. The share drops the moment you enter the next bracket: at level 199 you still get 40%, and as soon as you hit 200 you’re down to 12.5%.

XP you get per level bracket
Your levelXP you getA 1,000 base XP Pokémon gives you
1–99100%1,000
100–12980%800
130–14960%600
150–19940%400
200–31912.5%125
320–3995%50
400 and up1%10

The 1,000 base XP Pokémon is only an example to compare brackets: at high levels you hunt in tougher areas, where Pokémon give far more base XP. The table doesn’t include your XP bonuses.

Note: Wildscape hunts (the ones marked with a skull) only give XP from level 150 on.

XP calculator

Enter your level and the percentage on your experience bar. You’ll see the total XP for that level, how much it takes to get there from the previous level, how much you still need to level up, and how much you’d lose if you died right now: unprotected, with Bless and with Bless Plus.

Total experience for the level
15,694,800
From the previous level
475,400
To the next level
485,200

Loss on death

No protection
356,550
Bless
106,965
Bless Plus
28,523

Dying and losing XP

Up to level 49 you can die without losing anything. From level 50, every death costs you XP, and the amount grows with your level and with how full your bar is. Die right after reaching level 100 (bar at 0%) and you lose 356,550 XP; with the bar at 99%, 366,227. At level 400 with the bar at 0%, it’s already 17,775,900 XP.

Death penalty at level 400 with an empty bar
ProtectionShare of the lossXP you lose
None100%17,775,900
Bless30% (−70%)5,332,770
Bless Plus8% (−92%)1,422,071
  • Bless and Bless Plus cover a single death caused by a creature: they’re used up on that death, and then you need a new one.

  • Bless is sold by Nurse Joy, at the abandoned Pokémon Center east of Fuchsia, and in the Diamond Store (Character category) for 2 Diamonds. Bless Plus costs 5 Diamonds in the same category; you also get it from the level 350 Achievement (3) and at level 13 of the Game Pass Premium track (2).

  • To check whether you’re covered, open your Profile (Ctrl+T, or the Profile button on the top bar → “Main”). Next to the VIP icon you’ll see “Life Insurance” with Bless, “Life Insurance Plus” with Bless Plus, or a faded icon, “No Life Insurance”, if you have neither.

XP bonuses

These items raise the XP you earn while they last. A +100% bonus doubles it: if a Pokémon gives you 400 XP, it gives you 800 with the bonus active.

  • +100% · 1 h
  • +100% · 30 min
  • +100% · 30 min
  • +100% · 2 h
  • The X-Experience Held raises the XP you earn by 10% at T1 and 40% at T7. The other tiers are on the Helds page.

  • In Prey, the Experience bonus gives +30% XP against the species you pick.

  • When the Global Buff’s Experience bonus is active, the whole server gets 40% more XP for 48 hours.

  • To see your active bonuses, type !buffs or check the bonus tray on screen. The Buffs page explains how to remove one.