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Shiny Azurill

No. 298
Role
PVE
Requirement
Level 80
Tier
T3Max Brokes:700
Max Brokes
700
Generation
3
Moveset type

Its tail bounces like a rubber ball. It swings that tail to take on rivals bigger than itself.

Shiny Azurill, South

Shiny Azurill

Moves

Moveset type2 of 2 area moves5 moves
Shiny Azurill moves
SlotMoveElementRangeEffectsPVE cooldownPVP cooldown
M1SplashDeals damage in an area around the Pokémon.WaterStone:Water StoneFragment:Water FragmentBall:Net BallHold Shift to pinAreaDamage15 s15 s
M2BubblesDeals damage to the opponent. A special case is Blastoise, whose bubbles also force the opponent to attack the user.WaterStone:Water StoneFragment:Water FragmentBall:Net BallHold Shift to pinTargetDamage10 s10 s
M3Water GunDeals damage in a straight line.WaterStone:Water StoneFragment:Water FragmentBall:Net BallHold Shift to pinAreaDamage18 s18 s
M4WaterballDeals damage to the opponent and in a large area around it.WaterStone:Water StoneFragment:Water FragmentBall:Net BallHold Shift to pinTargetDamage22 s22 s
M5Aqua TailDeals damage to the opponent and can only be used at close range.WaterStone:Water StoneFragment:Water FragmentBall:Net BallHold Shift to pinTargetDamage15 s15 s

Loot

Loot zone
Shiny Azurill loot in Base
ItemChanceAmount
rubber ball100%15–25
fairy essence100%15–25
baby green tail1%1
Heart Stone25%1
Fairy Stone25%1
Arcane Normal Orb5%1
Shiny Azurill loot in Wildscape
ItemChanceAmount
rubber ball100%15–25
fairy essence100%15–25
baby green tail1%1
Heart Stone75%1
Fairy Stone75%1
Arcane Normal Orb5%1
Shiny Azurill loot in Primal
ItemChanceAmount
solid rubber ball75%1
channeled fairy essence75%1
baby green tail1%1
Heart Stone4%1
Fairy Stone4%1
Mythic Normal OrbVery rare1
Mythic Fairy OrbVery rare1

Locations

On the map

Each dot is a tile where the game’s Pokédex places Azurill.

Game map around x 1,480, y 4,128, floor 7, with the tiles where Azurill spawns
Wildscape
Floor7
Aroundx 1,480, y 4,128
Game map around x 1,480, y 4,104, floor 6, with the tiles where Azurill spawns
Wildscape
Floor6
Aroundx 1,480, y 4,104
Game map around x 1,520, y 4,152, floor 7, with the tiles where Azurill spawns
Wildscape
Floor7
Aroundx 1,520, y 4,152

Effectiveness

Damage taken by attack element.

Damage taken by attack element.
Very weak×2None
Weak×1.5PoisonStone:Venom StoneFragment:Poison FragmentBall:Janguru BallHold Shift to pinSteelStone:Metal StoneFragment:Steel FragmentBall:Tinker BallHold Shift to pin
Neutral×1NormalStone:Heart StoneFragment:Normal FragmentBall:Yume BallHold Shift to pinFireStone:Fire StoneFragment:Fire FragmentBall:Magu BallHold Shift to pinWaterStone:Water StoneFragment:Water FragmentBall:Net BallHold Shift to pinGrassStone:Leaf StoneFragment:Grass FragmentBall:Janguru BallHold Shift to pinElectricStone:Thunder StoneFragment:Electric FragmentBall:Tinker BallHold Shift to pinIceStone:Ice StoneFragment:Ice FragmentBall:Sora BallHold Shift to pinFightingStone:Punch StoneFragment:Fighting FragmentBall:Dusk BallHold Shift to pinGroundStone:Earth StoneFragment:Ground FragmentBall:Magu BallHold Shift to pinFlyingStone:Feather StoneFragment:Flying FragmentBall:Sora BallHold Shift to pinPsychicStone:Enigma StoneFragment:Psychic FragmentBall:Yume BallHold Shift to pinRockStone:Rock StoneFragment:Rock FragmentBall:Dusk BallHold Shift to pinFairyStone:Fairy StoneFragment:Fairy FragmentBall:Tale BallHold Shift to pin
Resists×0.5BugStone:Cocoon StoneFragment:Bug FragmentBall:Net BallHold Shift to pinDarkStone:Darkness StoneFragment:Dark FragmentBall:Moon BallHold Shift to pin
Very resistant×0.4None
Immune×0DragonStone:Crystal StoneFragment:Dragon FragmentBall:Tale BallHold Shift to pinGhostStone:Ghost StoneFragment:Ghost FragmentBall:Moon BallHold Shift to pin

Variants

  • AzurillNormalLevel 50Tier T4
  • Shiny AzurillShinyLevel 80Tier T3Max Brokes:700

Trade

See Shiny Azurill listings in Trade